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**Zink Could Prove An Interesting Solution For Evolving OpenGL** Erik Faye-Lund of Collabora raised an interesting discussion this past week at XDC 2022 about leveraging Zink for post-OpenGL graphics development. With Zink able to run "anywhere" and currently focused on existing OpenGL APIs atop Vulkan, Zink could be used as a vehicle for developing new OpenGL APIs or trying to evolve the API in its own right while being able to run atop Vulkan API drivers on Windows or Linux... โŒ˜ Read more

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